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Wwe smackdown vs raw games
Wwe smackdown vs raw games









wwe smackdown vs raw games wwe smackdown vs raw games

We especially like this last-mentioned feature. RAW features in-game commentary, new WWE legends, create a pay-per-view/create-a-championship and the option to play a match using clean or dirty match tactics. In addition to the season mode, WWE SmackDown! Vs. The SmackDown! season mode is further enhanced with the addition of authentic Superstar voice-overs, including non-playable characters Vince McMahon and Erik Bischoff. This time around, the game features more than 50 WWE Superstars, including Rey Mysterio, John Cena, and Randy Orton, and for the first time in any wrestling game anywhere, players can compete in head-to-head online play. A few trailers, including at E3 2010, help showcase what the game might have been upon release.The best-selling virtual wrestler by far, THQ's hugely popular SmackDown! series gets a sixth instalment just in time for 2004's Xmas stockings: lurid lurex, bad attitude and rippling muscle to the power of two, it's Smackdown! Vs Raw. Availability īecause WWE SmackDown vs Raw Online was cancelled, no build was released to customers and is still not publicly accessible as of the present day. As a result of the cancellations, THQ lost $9.9 million. This was the result of THQ re-evaluating its strategy of releasing primarily western content to Asian markets as part of its free-to-play online game push. As part of the accounting charges, it was announced that the game, again renamed to WWE Online, was to be cancelled alongside Company of Heroes Online. On February 2nd, 2011, THQ announced its fiscal 2011 third-quarter results. However, this was then pushed back to early 2011, again exclusively in South Korea. Ultimately, a release in late-2010 was planned primarily for the Korean market. However, by the time the game was presented at E3 2010, it had reverted to its original name of WWE SmackDown vs Raw Online. Further, a 3D paint tool would be incorporated to allow for importing of images into the game.īy May 2009, the game was renamed WWE Online, with development centring in Asia. It also would utilise microtransactions, enabling players to buy items, abilities and clothing to complement existing wrestlers, or to improve their own creations. Additionally, a hub would enable players to interact with others online, including to challenge them to matches, or trade items. Many features from other WWE SmackDown vs Raw games would be included, with single and multiplayer online modes present. According to a THQ press release, the game was intended to have complemented the growing online game market. It partnered with Korean organisation Vertigo Games to develop the game, with the game known as WWE SmackDown! vs. The game was first announced in September 2008, as part of THQ's strategy to primarily target the Korean PC gaming market, with wider Asian market penetration planned.











Wwe smackdown vs raw games